W2 S2: Research, Branding (11th Feb – 17th Feb)

Weekly Goal: Understand through research what main question my essay will follow? Create Final List of Cards, Define Brand Identity and post on social media. Contents: Reflective Journal Neuroscience of consumer behaviour, Consumer Loyalty, Games Development Branding (Monday), Concept Art (Monday) Final Card List (Wednesday), Playtesting (Thursday), Jump Mechanic, Dice Rolling (Attacks). Final Logo Design … Continue reading W2 S2: Research, Branding (11th Feb – 17th Feb)

Character Design v.1

TBC 24th January Character Types Dark Side Demi-gods (High power, High cost - special abilities) Heroes (Powerful, Medium cost- high defense) Notables (Balanced Characters - special abilities) Soliders (Fighting Class, low-Medium power, Low cost) Priests (Healing, Conversion & Necromancy, High Health) Light Side Demi-gods (High power, High cost - special abilities) Heroes (Powerful, Medium cost- … Continue reading Character Design v.1