Project Overview – Phase 3 & 4

Contents Introduction Game Decisions, Features & Mechanics: What are my main goals? What are the primary thematic focus points throughout the ideation of concept? Why is art important? How do I achieve these goals? Why a game? Why not another form of media, such as: an interactive story or app? What type of game would work best … Continue reading Project Overview – Phase 3 & 4

Game Design Conceptualisation – What could I make? – Phase 2

  29th November: Update & Thoughts The concept and implementation of additional content, supporting material that adds to but does not affect game-play, such as: figurines and cards that support concepts and create value for players. Providing these materials as marketable paraphernalia would be an advantageous endeavour that could potential create links between myself and … Continue reading Game Design Conceptualisation – What could I make? – Phase 2